﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework.Graphics;
using Microsoft.Xna.Framework;

namespace SevenInvaders.LEVEL_JACK
{
    class Jack_Meteor:Sprite
    {
        public static List<Jack_Meteor> list = new List<Jack_Meteor>();

        public Jack_Meteor(Texture2D myTexture, Vector2 myVector)
            : base(myTexture)
        {
            Position = myVector;
        }

        public override void Update(GameTime gameTime)
        {
            PositionX -= 1;
        }
    }
}